Bell (1972) Games Playing with Computers
George Allen and Unwin
Bell et al (1973) Computer Chess
Atlas Computer Labs, Berksire
Berlekamp (1963) Program for Double-Dummy Bridge Problems - A New Strategy for Mechanical Game Playing
JACM Vol 10, No 4, pp 357-364
Berliner, H J (1974) Chess as problem solving: The development of a
tactics analyser
Unpublished Doctoral Thesis, Carnegie-Mellon University
Burstall, Collins & Popplestone (1971) Programming in POP-2
Edinburgh University Press
Carley (1962) Program for Contract Bridge
MS Thesis, MIT
Cohen, B and Barrow (1938) The Bridge Players Encyclopædia
Paul Hamlyn
Cullen, Giles, Lloyd and Mooney (1976)
Letter in "The Observer"
Donskoy (1975)
Private Communication
Everett, Mellor and Stanier, A (1973) The Essex Tournament Bidding System
Privately circulated
Fox (1976) Begin Bridge
Elliot
Greenblatt, Eastlake and Crocker (1967) The Greenblatt Chess Program
FJCC 31, pp 801-810
Hardy, S (1973) The Popcorn Reference Manual
Essex University CSM-1
Hardy, S (1975) Synthesis of LISP functions from examples
PhD Thesis, Essex University
Keny (1973) A Simple Working Model
in [Bell et al: 1973]
Michie (1972) Programmer's Gambit
New Scientist, 17 Aug, pp 329-332
Miller (1973) Proposals for a better Chess Program
MSc Thesis, Essex University
Minsky (1968) Semantic Information Processing
MIT Press
Newell, Shaw and Simon (1959) Report on a General problem-Solving Program
Proc Int Conf on Info Provcessing, Paris, pp256-264
Nilsson (1971) Problem-solving Methods in Artificial Intelligence
McGraw-Hill
Reese (1972) Precision Bidding and Precision Play
W H Allen
Riley and Throop (1969) An interactive Bridge Playing Program
Symposium, National Gaming Council, Kansas City
Samuel, A L (1959) Some studies in machine learning using the game of checkers
IBM Journal of Research and Development, vol 3 No 3, pp 210-229
Samuel, A L (1967) Some studies in machine learning using the game of checkers, II - recent progress
IBM Journal of Research and Development, vol 11 No 6, pp 601-618
Scott (1969) A Chess-playing Program
MI4, Oliver and Boyd, pp 255-265
Shannon (1950) Programming a Digital Computer for Playing Chess
Phil Mag, 41, pp 356-375
Smith (1973) A Learning Program which plays partnership Dominoes
CACM, 16/8, pp 462-467
Solomonoff (1964) A Formal Theory of Inductive Inference
Information and Control, 1964, pp 1-22, 224-254
Stanier, A M (1974) BRIPP - A bridge bidding program.
Tan (1972) Representation of Knowledge for Very Simple Pawn Endings in Chess
DMIP, Edinburgh
Vonnegut (1969) Slaughterhouse-five
Wasserman, A I (1970) Realization of a skillful bridge bidding program
Proceeding of the Fall Joint Computer Conference, pp 433-444
Wielinga and Bornat (1977) The EVIL Programming Language
Essex University
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